Between the Quest 3 and XR-4, the Quest 3 comes out ahead in refresh rate and standalone, while the XR-4 wins on field of view and eye tracking. Overall, the Quest 3 scores 72.9 and the XR-4 scores 68.3 on our Mars Score.
Which should you buy?
The Quest 3 edges ahead on the Mars Score (72.9 vs 68.3), but the 4.6-point gap is small enough that the right pick comes down to which spec advantages matter to you.
Pick the Quest 3 if the display is what you stare at all day — refresh rate, brightness, or sharpness is where the difference will be most visible. The biggest gaps in its favor are refresh rate, standalone.
Pick the XR-4 if you care most about field of view and eye tracking. Its strongest claims are field of view, eye tracking.
Both ship with comparable color passthrough, so those specs don't separate the two — focus on the differences below.
Bottom line: there is no wrong answer here — match the spec advantages to how you actually use the product. The Mars Score parity tells you both are well-rounded; the differences are about trade-offs, not quality.
Why Meta - Quest 3 wins
- ▲Refresh rate — 33.33% more. 120 Hz vs 90 Hz.
- ▲Standalone: true (vs false).
Why Varjo - XR-4 wins
- ▲Field of view — 9.09% more. 120 ° vs 110 °.
- ▲Has Eye tracking.
Spec comparison
Display
| Spec | Meta - Quest 3 | Varjo - XR-4 |
|---|---|---|
| Resolution per eye | 2064x2208 | 3840x3744 |
| Refresh rateⓘ | 120 Hzlead | 90 Hz |
| Field of view | 110 ° | 120 °lead |
| Panelⓘ | LCD | Micro-OLEDlead |
Tracking & Audio
| Spec | Meta - Quest 3 | Varjo - XR-4 |
|---|---|---|
| Inside-out tracking | true | true |
| Eye tracking | false | truelead |
| Face tracking | false | false |
| Color passthrough | true | true |
Compute
| Spec | Meta - Quest 3 | Varjo - XR-4 |
|---|---|---|
| Standalone | truelead | false |
| Battery | 2.2 hlead | 0 h |
Frequently asked
Spec-level deep dives
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