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Glossary

DLSS

Deep Learning Super Sampling — NVIDIA's AI-based upscaler that renders games at a lower internal resolution and reconstructs them to a higher output, recovering performance with minimal visible quality loss.

DLSS uses dedicated Tensor cores on RTX GPUs to upscale lower-resolution renders to a target output. DLSS 4 introduces Multi-Frame Generation, which interpolates additional frames between rendered ones.

Modes

  • Quality — internal 67% of output. Usually visually indistinguishable from native.
  • Balanced — 58%. Good for 4K with mid-range GPUs.
  • Performance — 50%. The biggest fps gain; mild softening in motion.
  • Ultra Performance — 33%. Reserved for 8K or budget GPUs at 4K.

DLSS Frame Generation

Synthesizes intermediate frames using motion vectors + optical flow. Doubles or quadruples perceived smoothness but adds latency — best paired with Reflex to keep input lag low.

Competing technologies

FSR (AMD) and XeSS (Intel) provide similar capabilities; FSR 4 closed the quality gap meaningfully on RDNA 4 hardware.

Where this matters

Categories that use dlss

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