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vsMars
Glossary

VRAM

Video memory on a GPU, used to store textures, framebuffers, geometry, and ray-tracing acceleration structures. Insufficient VRAM causes texture pop-in, stutter, and outright crashes in modern games.

VRAM is fast on-card memory dedicated to the GPU. Modern AAA games at 4K with ray tracing comfortably exceed 12 GB; with frame generation enabled, 16 GB is the new comfortable floor.

How much you need

  • 1080p high settings — 8 GB minimum, 12 GB comfortable.
  • 1440p high — 12 GB minimum, 16 GB comfortable.
  • 4K with RT — 16 GB minimum, 20 GB+ for headroom.
  • AI / LLM inference — as much as you can buy; 24 GB unlocks 30B parameter models in 4-bit.

VRAM types

  • GDDR6 — RTX 30, RX 6000/7000.
  • GDDR6X — higher bandwidth, hotter; RTX 40/50.
  • GDDR7 — RTX 50-series flagships.
  • HBM3/HBM3e — pro/datacenter.

Bus width matters as much as capacity — a 12 GB card on a 128-bit bus often performs worse than an 8 GB card on a 256-bit bus.

Where this matters

Categories that use vram

See it compared

VRAM on real comparisons

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